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Poll: XBox One vs PS4 vs Wii U vs PC

Discuss the world of gaming here, from Gameboy to Playstation 3.

Xbox One vs PS4

Xbox One
8
12%
PS4
33
51%
Both (XB1 & PS4)
2
3%
Neither
4
6%
PC f'sho!
12
18%
Wii U
6
9%
 
Total votes : 65

Re: Poll: XBox One vs PS4

Postby Epidemik » Aug 2nd, '13, 03:41

Sounds like microsoft doesnt want another RROD fiasco. thats good news
Heres the link if anyone wants to look at the pics of the hardware..
http://www.eurogamer.net/articles/digit ... -and-quiet


Xbox One is designed to be always-on for 10 years

Inside sources at Microsoft have spoken to Digital Foundry about why the Xbox One hardware is so large, and what the tangible benefits of the larger footprint are for the user.

Our information suggests the Xbox One design is based on an ambitious brief, essentially impossible to test in anything resembling real-life conditions, and so the company played it safe, putting unit reliability first. A highly placed source says that the console has been designed with a ten-year lifecycle in mind and that it is designed to be switched on for that entire period.

What's more, during that time it needs to operate almost silently in order to earn its place in the living room. It's a unique hardware challenge, and so the company opted for a large design where heat dissipation comes first. Microsoft's engineers are also aware that the company's reputation for quality hardware is still in the balance after the Red Ring of Death Xbox 360 build quality fiasco, which cost the company over a billion dollars.

The net result is a relatively voluminous piece of console hardware, which may take up a fair amount of room in the lounge but has tangible benefits for gamers to make up for its imposing presence.

Microsoft has not released any official specifications on the dimensions of the final box, but extrapolating from the sizes of known components (principally the USB port), Xbox One is approximately 34x26x8cm - more set-top box than console, and noticeably larger than the launch version of the Xbox 360.

Despite the near-final hardware present at E3, the conditions made it impossible for the any kind of audio testing to be carried out on-site, but developers working with the hardware tell us that in its idle and low-activity states, the unit is entirely silent and you can barely feel any heat being output from the unit's vents.

Indeed, we're told by one development source that prototype versions of the hardware - which use the same chassis as the final retail unit - didn't have working power lights, and that it was almost impossible to tell whether the console was in operation or not unless it was hooked up to a display. It's a claim we're looking forward to testing when we're hands-on with the console.

"Developers working with the hardware tell us that in its idle and low-activity states, the unit is entirely silent and that you can barely feel any heat being output from the unit's exhaust vents."
Wired's photography of the Xbox One internals shows that airflow won't be a problem. Clearly some level of investment has gone into the cooling assembly for the AMD processor - the fan seems to be almost as large as the slot-loading Blu-ray drive.

Our sources say that Xbox One is expected to remain almost entirely silent in standby and during its media functions, with fan noise only noticeable during gaming when the AMD processor is really being put through its paces.

Even here, we should prepare for a much more pleasant aural experience compared to the current-gen consoles - and not just because the optical drive will be inactive during gameplay. Wired's internal photography of the Xbox One reveals a decent-quality heat sink (note the copper heat pipes) and a relatively large fan. The larger the blades of the fan, the slower they need to spin in order to displace the same amount of air as a smaller fan, meaning a quieter unit.

Also consider the technological make-up of the AMD processor. The closest match we have in terms of PC hardware to the Xbox One graphics core is the Radeon HD 7790, which draws 85W at peak. The Xbox One version runs at lower frequencies and has two fewer compute units. AMD's Jaguar CPU architecture is also highly energy efficient - it's designed with tablets in mind. Even factoring in the DDR3, ESRAM and custom silicon, we should expect see a complete system power draw that's a world away from the 'power at all costs' approach to the launch versions of the Xbox 360 and PS3, which used in the region of 170-200W.

To illustrate just how far power efficiency has come since the current-gen consoles arrived, our "target Xbox One" PC test rig with an overclocked 4.3GHz i7 and underclocked Radeon HD 7850, consumed 220-230W playing Crysis 3.

Perhaps the Xbox One's power efficiency sounds too good to be true, especially when rumours not so long ago painted a very different picture of hot and loud Durango development hardware. Our sources concur that the February/March dev kits were indeed very loud indeed, but it wasn't due to over-heating - quite the opposite in fact. The thermal control algorithm - which monitors the heat output of the major chips on the motherboard and adjusts fan speed accordingly - simply wasn't implemented in the developing OS, and so to avoid damaging the hardware, the fans were set to 100 per cent all the time. This was resolved by a software update back in March that brought Xbox One to its current stealth-like state, and our understanding is that final development hardware - which is a complete match for retail silicon - started rolling out to developers early in July and remains extremely quiet.

The ASCII-inspired Durango logo you see on this page - which presents when the development hardware boots - has been swapped out for the Xbox One logo in the new development hardware, accompanied by a very 360-like animation. The launcher screen you see here has also changed beyond recognition.


A sneak peek at the launcher screen from an Xbox One (then 'Durango') dev kit, with a couple of edits to anonymise the image. We see account sign-in, settings and account picker options alongside Internet Explorer. The less obvious selectables are for the Pixie performance analysis tool and a bunch of Kinect stuff. These consist of what is probably a firmware update for the camera, the general debug NuiView which displays the various Kinect feeds and finally VgbView which shows camera inputs and skeletal tracking.

Meanwhile, the background Xbox One software is nearing completion, and one of the key goals is making gameplay extremely fast to access. In an internal post-mortem of the Xbox 360 that helped shape the direction of Xbox One, one of the key problems Microsoft engineers wanted to address was the lack of immediacy in current-gen console gameplay, where even the most family-friendly titles can take up to three minutes to load. A key plus point mobile games hold over console is the speed with which casual users can play, and it's an advantage that next-gen console is going to have trouble competing with.

Despite moving away from optical discs and onto hard drive for games, filling up multiple gigs with data is still going to take time. We're told that addressing load times is a key concern, but another approach is to retain game states in RAM while the unit is inactive, similar to the way that you can return to a PS Vita game days after you last played it. The entire contents of the memory are preserved, and the unit wakes up immediately, allowing you to dive back into the game.

It's an approach that PS4 also utilises, but our Microsoft sources genuinely believe that the TV integration elements set it apart, and that once you have experienced what it's capable of you can never go back. Instant restart is a key feature, but in the here and now we can't help remaining unconvinced about the focus on the TV integration elements of the Xbox One operating system.

Our sources suggest that internally there is a great deal of frustration within Microsoft that the message about instant access never got across, and that the focus now is on Gamescom in August to get it right.
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Re: Poll: XBox One vs PS4

Postby Epidemik » Aug 2nd, '13, 05:43

Miller wrote:Mind summing that up?



Hahaha yeah no problem,
essentially, given microsofts history with the RROD (which ultimately cost them over 1billion dollars.) they dont want to make the same mistake, so they sacrificed the looks/size of the console to make sure that it is free of overheating issues..
their goal is to make it durable to the state that it could essentially be left on for 10 years straight without crapping out/overheating. They purposely left the console big to allow more airflow and a larger fan. the large fan also allows it to spin slower while still keeping the console cool, which means that it should be almost completely silent while doing most tasks apart from games that are graphically demanding.

basically it shouldnt have an issue of overheating like the 360.. they sacrificed looks for quality
which im all for... i dont care what it looks like.. even for pc, heat is normally enemy #1 so thumbs up to microsoft for taking steps so that the rrod doesnt happen again..
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Re: Poll: XBox One vs PS4

Postby Epidemik » Aug 2nd, '13, 06:47

Miller wrote:Yeah I assumed that massive vent on the top was a response to rrod. Would much rather have a funny looking box than a broken one.


exactly.. i dont care what it looks like as long as it works.
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Re: Poll: XBox One vs PS4

Postby Kill You » Aug 2nd, '13, 14:24

Each day that passes...the decision becomes tougher. Both keep on adding all this neat info to make you buy their system. This console war is going to be an interesting one indeed.

I have a feeling I'm going to end up with the PS4 first. It seems like it would be an easier system to digest these new next-gen games on. Then after a while pick up an Xbox One if I've heard good things. Part of me wants to get a PS3 again...but that's really pointless since the PS4 is coming this fall lol.
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Re: Poll: XBox One vs PS4

Postby Arrinef » Aug 2nd, '13, 21:42

well at least it s gonna be silent when reading discs. Though im sure its only gonna make noise when installing discs, and the heat it emits will finally make my room cooler. my ps3 and 360 cook my room up.
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Re: Poll: XBox One vs PS4

Postby Steve Spag » Aug 2nd, '13, 22:36

^^
Pretty awesome, if I hadn't already pre-ordered I may have purchased that deal. I'm not really into handheld gaming but at a price like that, you can't go wrong.
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Re: Poll: XBox One vs PS4

Postby Epidemik » Aug 3rd, '13, 11:25

im not a fan of handheld gaming.. but this would come in really handy for when i have to take a shit.. lol no more pausing a game
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Re: Poll: XBox One vs PS4

Postby Kill You » Aug 3rd, '13, 13:22

So the Vita will be compatible with PS4? Sony is making it very hard for me to go with an Xbox One...I guess that's the point. Just seems to me they're trying their absolute hardest to one-up Microsoft since they won the last console war. They make their initial announcements, Xbox One isn't received well so they make changes...then PS4 keeps adding/changing shit.. Xbox One adds, PS4 adds...see what I'm saying?
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Re: Poll: XBox One vs PS4

Postby Steve Spag » Aug 5th, '13, 03:45

^^
Yeah, the X1 controller doesn't look that great to me. PS4 on the other hand, I'm actually excited, looks like it will be a major improvement!
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Re: Poll: XBox One vs PS4

Postby Arrinef » Aug 5th, '13, 04:29

both are odd and deformed imo. I just hope they're not battery chuggers and they last. Nothing kills gaming than having to plug in a controller mid game
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Re: Poll: XBox One vs PS4

Postby Arrinef » Aug 5th, '13, 05:16

Basedshady wrote:Not only does the Xbone controller look like a downgrade but I do not see why you can't use a 360 controller.

I know that dumb vibration shit and obviously new ports for better microphones but...

Ps4 got that touch pad and shit.

i just have a feeling that touchpad is gonna rape the controllers battery expectation.
My current ps3 controller already last about 2 hours now, it was amazing new. Now im plugged in most of the time. same with my 360, im good if theres no mic plugged in or chatpad.
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Re: Poll: XBox One vs PS4

Postby Arrinef » Aug 5th, '13, 06:25

http://www.extremetech.com/gaming/16297 ... hn-carmack

Could this mean we will finally get a new doom 4 or reboot for next gen systems :o
i remember finding all those carmack/romero easter eggs in doom
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Re: Poll: XBox One vs PS4

Postby Arrinef » Aug 5th, '13, 06:37

Basedshady wrote:
ArrineF wrote:http://www.extremetech.com/gaming/162976-xbox-one-and-ps4-hardware-specs-are-essentially-the-same-says-john-carmack

Could this mean we will finally get a new doom 4 or reboot for next gen systems :o
i remember finding all those carmack/romero easter eggs in doom

Sure we could.

Carmack doesn't have that magic nowadays though, Rage was an okay game but not fantastic and Doom 3 was a different monster entirely from classic Doom.

I wouldn't count on it being that great.

I cant find the source anymore, but i read a while back carmack and the id team wanted to make the new doom run and gun with endless monsters like in the old days.

Imagine that in 60fps, would be magical. Rage was okay, but it still had that signature id design and music. Im just tired of resisdent evil and left 4 dead. Dead island and rising didnt have that spark i was looking for
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Re: Poll: XBox One vs PS4

Postby LIL_B » Aug 6th, '13, 17:53

Which game you guys are talking about :hah:
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Re: Poll: XBox One vs PS4

Postby Epidemik » Aug 9th, '13, 11:45

Unboxing of the Xbox one..
looks like they decided to include a headseat which is nice.
lots of people complaining about the power brick.. but i dont have an issue with it.. better to have the power source outside of the console imo anyway.. less heat, and it sits behind my tv so i really couldn't care less.

http://www.youtube.com/watch?v=lbrmAsxJPv4
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